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What the numbers mean.

Every grade, stat, and term in the TPS portal, in plain football language.

Pass rush

PR reps
Every snap a defensive lineman rushed the passer.
PR Value pass-rush value
One number, 0 to 100, for a pass rusher's impact. Every win counts, and the wins that wreck the pocket count more.
PR Versatility
How many ways he beats you. A 100 wins with speed, power, and counters. A low score has one move and the tape knows it.
Wins
Pass-rush reps where he beat the man across from him.
Win %
The share of his pass-rush reps that were wins.
Win % All
His win rate across every rep he played, not just pass rushes.
Pressures
Reps where he forced the quarterback to move, hurry, or get rid of the ball early.
Pressure %
The share of his pass-rush reps that produced a pressure.
Sacks
Quarterback taken down behind the line of scrimmage.
TKL tackles
Tackles made.
TFL tackles for loss
Tackles made behind the line of scrimmage.
xSG / rep expected sacks generated per rep
The sacks his wins should produce per rush, whether or not the quarterback held the ball long enough.
xSG total
Expected sacks generated across all his reps. The sacks he earned, not just the ones he got.

Pass protection

PB reps
Every snap an offensive lineman pass blocked.
PB Value pass-block value
One number, 0 to 100, for how well a protector keeps his quarterback clean.
Pressures allowed
Reps where his man forced the quarterback to move, hurry, or throw early.
Sacks allowed
Sacks charged to the blocker who lost the rep.
Anchor
How well he holds his ground against power. A high anchor means bull rushers stall out on him.

Every rep

Alignment
Where the defender lined up before the snap, by technique.
Move
The rush move he used on the rep.
Get-off
How fast he moved after the snap, in seconds.
Time to pressure
How long it took him to pressure the quarterback, in seconds.
Matchup
Exactly who he was against on the rep.
Result
Rep won or rep lost. Green means the rusher won, red means the block held.

Rush moves

Speed rush
Winning around the edge with get-off and bend before the tackle can set.
Bull rush
Driving straight through the blocker with power to collapse the pocket.
Long arm
Locking out one arm into the blocker's chest to control him and shed.
Club-swim
Clubbing the blocker's arm away, then swimming the other arm over the top.
Rip
Ripping the inside arm up under the blocker's arm to get past his hip.
Spin
Spinning off the blocker's contact to come free on the other side.
Inside counter
Selling the outside rush, then cutting back inside once the tackle oversets.
T-E stunt
Tackle-end twist: the tackle crashes outside and the end loops inside behind him.

Alignments

0-technique nose
Head up on the center.
1-technique
Shaded on the center's shoulder, in the A-gap.
3-technique
Outside shoulder of the guard, in the B-gap.
5-technique
Outside shoulder of the tackle.
Wide-9
Lined up well outside the tight end or tackle, built for speed off the edge.

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